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clawsoft::TextInput Class Reference

#include <TextInput.h>

Inheritance diagram for clawsoft::TextInput:

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Collaboration diagram for clawsoft::TextInput:

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Detailed Description

This class is like a PIPE, it holds a method for inputing text from an object, this object \ can be a file a stream or any other thing, please note that this class is just an interface, for every text input subsystem that may exist in a future.

STATUS: READY TO TEST


Protected Methods

void setClassName (const char *n)
 Call this method when you need to set the name of the class you're creating, typically in it's constructor, remember that you must set the classname for every class you create, that way you can have more information while debugging.

const char * getClassName ()
 Returns the name of the current class.


Static Protected Methods

int installedCPUs ()
 This will return how many CPUs are installed in the system.

double cpuSpeed ()
 This will return the CPU speed in megahertz.

int totalMemory ()
 Will return the total amount of system memory.

int freeMemory ()
 Will return the total amount of free system memory.

void usleep (Uint32 usec)
 Will freeze the software for usec microseconds.


Member Function Documentation

double clawsoft::System::cpuSpeed   [static, inherited]
 

This will return the CPU speed in megahertz.

int clawsoft::System::freeMemory   [static, inherited]
 

Will return the total amount of free system memory.

const char * clawsoft::Object::getClassName   [inherited]
 

Returns the name of the current class.

int clawsoft::System::installedCPUs   [static, inherited]
 

This will return how many CPUs are installed in the system.

void clawsoft::Object::setClassName const char *    n [protected, inherited]
 

Call this method when you need to set the name of the class you're creating, typically in it's constructor, remember that you must set the classname for every class you create, that way you can have more information while debugging.

int clawsoft::System::totalMemory   [static, inherited]
 

Will return the total amount of system memory.

void clawsoft::System::usleep Uint32    usec [static, inherited]
 

Will freeze the software for usec microseconds.


The documentation for this class was generated from the following files:

Authors:

Juan V. Guerrero
Jannette C. Mejia
Juan C. Guevara

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